All new features in the free Cyberpunk 2077 DLC – perks, apartments, and more
image via CD Projekt Ruddy
CD Projekt Cherry-red and their reputation as an industry darling held for a long time due to the enormous success of Witcher 3: Wild Hunt and their supposed greed-gratuitous mantra. The botched launch of Cyberpunk 2077 misplaced much of this goodwill, however. If the massive update, DLC, and new-gen costless trial are whatsoever indication, the development team is keen on earning consumer trust back.
Appropriately titled 'REDstream,' the hour-long livestream hosted past quest designer Pawel Sasko was a doozy; trying to comprehend every tweak and feature in a 50GB patch under an 60 minutes is certainly a herculean task. We compiled a list containing all you need to know earlier returning to Night City.
New in-stock at The 2d Amendment
Our good friend and weapon vendor Wilson has some new stock. He can be constitute in Megabuilding H10, the same complex as Five's starter apartment. All of this new gear can be accessed once V has spoken to Takemura in Tom's Diner at the beginning of human activity two.
- Yous can bank check out new items in Wilson'south 2d Amendment store in Megabuilding H10 or expect for them while exploring Night Metropolis.
- ii new weapons: Darra Polytechnic Umbra (Power Assault Rifle), Budget Arms Guillotine (Power Submachine Gun)
- 4 new weapon scopes: Kang Tao Jue long scope, Seismic sea wave Gaki sniper telescopic, Arasaka Kanetsugu curt scope, Handyman short scope
- New type of weapon attachments – muzzle brakes: 10 new muzzle brakes: five for handguns (RC-seven Ifrit, RC-7 Liger, RC-vii Dybbuk, RC-7 Kutrub, RC-7 Babaroga); 5 for assault rifles & submachine guns (RC-7 Aswang, RC-vii Varkolak, RC-7 Zaar, RC-7 Yokai, RC-7 Strigoi).
The Combat AI
The 'perk tree' received a rework to better overall balance to gainsay. The 'stealth' branch has been renamed 'ninjitsu,' also. After patch one.5 is loaded, each skill must be manually reallocated. "Can I brand an effective dil*o build?" asked Sasko. Apparently, yes. Too, all knives have a boomerang-like mechanic and will now render to V after existence thrown; their rarity volition bear on how quickly they render to V.
- Multiple fixes and improvements to NPC melee and ranged combat AI and reactions, including taking embrace, positioning, reloading, equipping weapons, dodging, blocking, and many others.
- Multiple improvements to dismemberment triggers, hit reactions, and death animations, adding greater impact to ranged and melee gainsay.
- Enemies are at present much improve at blocking and evading (Kerenzikov) attacks. The heavier the weapon, the easier it is to striking. The opposite is true for evading.
- Further diversification of melee and ranged combat behaviors for different factions: reckless, aggressive, balanced, defensive, and cautious.
- Followers at present contribute more than in combat merely can exist defeated and temporarily disabled if they receive enough penalization.
- Numerous fixes and residuum changes to netrunner combat.
Oversupply Prepare
The AI is much improved, both in and out of combat. For instance, if a pedestrian in a car is threatened, they'll recklessly 'panic bulldoze' to escape a dangerous situation rather than sit in bumper-to-bumper traffic and pile onto each other. In add-on, a dispersed crowd will no longer despawn or disappear should Five turn around.
- Aggressive crowd beliefs: sure NPC archetypes tin and will enter combat with the player when provoked past aiming, shooting, or fighting. Due to some technical challenges, this change is not available on the previous generation of consoles.
- Fourth dimension skips touch on the land of NPCs and reset the state of the devices, environments, and certain scenes.
- Improved crowd reactions, pathfinding and despawning.
'Quality of Life,' Customization, and Romance
V can observe a new place to live, and there are a total of four apartments to choose from, ranging from a luxurious penthouse in Corpo Plaza to a more low-key room in Japantown. Sasko mentioned he "wanted the apartment to reflect the identity" of your V. Unfortunately, our love kitty-cat Nibbles has to stay behind.
- Visibility while driving is now ameliorate-suited to first-person perspective, a major issue that fabricated it virtually incommunicable to see the road in front of 5. According to Sasko, "each car and bike model volition feel a little scrap different."
- 5 can change their appearance mid-game. There are a diverseness of new hair and brand-up to choose from, including glossy and matte lipstick. The commonage response is "Finally!"
- A toggleable walk command has been added.
- Your flat stash is shared, making organisation easier for the avid gun collector.
- Sleeping and showering will requite V a vitrify. "I was surprised to learn people shower naked," Sasko poked fun at how 5 used to shower fully clothed.
- You will exist able to wake upwards adjacent to the character V romanced, and there volition be more related dialogue. "The DLC is packed with stuff well-nigh people don't know nearly except for Pawel," said community manager Alicja Kozera.
- A photomode specifically for Johnny Silverhand is the final DLC for this patch. "Since virtual photography is very popular in our game and we follow it very closely, we wanted to see what people can create," said Sasko.
The costless trial for the new-gen update is bachelor now on Xbox Serial X/S and the PlayStation v, where all demo progress will be carried over upon purchase. What improve style to prove your game is running optimally than to allow people to play it for complimentary, afterwards all? Information technology would seem CD Projekt Red knocked this 1 out of the park.
Source: https://www.gamepur.com/guides/all-new-features-in-the-free-cyberpunk-2077-dlc-perks-apartments-and-more
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